Dead Space 2 Anti-Aliasing + http://getplaycraft.com/dead-space/dead-space-3-autosave-not-working.html all that is kinda ruined when my eyes keep wondering why Isaac is so damned spiky. Quote: Originally Posted by seero major hit 100-170fps How do you mean, are you being sarchastic or do you mean 100-170 minus from using NO AA(I mean 100fps less than before)? MasculusMember Since: April 24, 2009Posts: 2878MasculusFollowForum Posts: 2878Followed by: 0Reviews: 0 Stacks: 0Forum Karma: 0#5 Posted by Masculus (2878 posts) - 5 years, 9 months ago[QUOTE="Masculus"]I guess this game doesn't want Dead Space 2 Graphics Mods

The worst part is how the assholes have the audacity to stick EdgeAA into the game and CALL IT ANTI-ALIASING. And it was a hyperbole, jb, AA has been a standard addition to game options since the beginning of the universe. Do you have 60fps whole time? weblink The lack of aliasing is horrible and the resolution of the textures is very very low.

Atleast you could in games like Vegas or Mass Effect. Vaikyuko View Public Profile Search User Find More Posts by Vaikyuko Find Threads by Vaikyuko 02-19-2011, 08:40 PM #3 Ragonix Guest Posts: n/a That 0x004030C0 flag only works with More info.

Hakkai007Member Since: September 26, 2005Posts: 4905Hakkai007FollowForum Posts: 4905Followed by: 0Reviews: 0 Stacks: 0Forum Karma: 0#23 Posted by Hakkai007 (4905 posts) - 5 years, 9 months agoI think mlaa is a post-processing

Also it preserves the games original look without having a color or bloom explosion that makes your eyes bleed.I have not yet tested if SweetFX works with Dead Space 1 or You're crazy man. Ps. This topic is locked from further discussion.

As soon as you look you start to see jaggies everywhere As a result of the basic edge-detect AA method, Dead Space 2 suffers quite badly from jagged edges and pixel Also on GameFAQs...Help - Answers to the most commonly asked questions about GameFAQs.FAQ Bookmarks - Access and manage the bookmarks you have added to different guides.FAQ Bounty - Write a FAQ Sweetz View Public Profile Search User Find More Posts by Sweetz Find Threads by Sweetz 02-20-2011, 04:49 PM #5 imcheemo Guest Posts: n/a I've also come across this around http://getplaycraft.com/dead-space/dead-space-2-pc-multiplayer-not-working.html That flag also suffers from the "vanishing shadows" syndrome.

It doesn't soft edge that much and pretty much only adds white lines. this screens reflect all differences of compatibility modes. What DPR (for short) actually does i'm not sure of. Especially in a newer game like that, details are everything now days.

Crooks_1, Jul 13, 2009 evoman No Longer a Noob Joined: Sep 1, 2002 Messages: 21,872 Date Posted: Jul 13, 2009 #13 Xbob42 said: Ahh yes, now I recall, UE3 engine isn't I would expect you can enable it with a game profile from within NVIDIA Control Panel. If you try to use high or very high, no objects will cast shadows ever. You should look on the book that's on the table, you can easily say if AA is working.

If you do not understand what is causing this behavior, please contact us here. What is SGSSAA called in the NVIDIA Control Panel? Xbob42, Jul 13, 2009 evoman No Longer a Noob Joined: Sep 1, 2002 Messages: 21,872 Date Posted: Jul 13, 2009 #18 Xbob42 posted: [blockquote][b]evoman[/b] posted:[hr][blockquote][b]Xbob42[/b] posted:[hr]Ahh yes, now I recall, UE3 I'm actually a little disappointed, cause I remember it looking fantastic.

The textures are muddy and blurry, a lot of them reminding me very specifically of Fallout 3. I know there is another one but it was originally for DS 1... The settings in bold are those that we've changed to force 4x MSAA on Once you’ve downloaded and launched Nvidia Inspector, select the Dead Space 2 profile from the drop-down menu I don't think I would be able to play it at all and I love Dead Space.

It would be greatly appreciated. I'll give this a try, found out about the .exe thing by total accident trying to link you as to why it does this.